DefconNet.work is the generic term, the name under which my games and apps are published. Defcon Network consists of a gaming and a business part. While the gaming part is a kind of non-commercial community with game servers, the business part is run by only one person, the founder of Defcon Network.
Hi, my name is Thorsten and I create graphics, visualizations and occasionally promotional videos for clients. Defcon Network is the name under which I publish my games and apps in app stores and on gaming platforms. For the production I mostly use the Unreal Engine and specialize mainly in the design part – “level design”. In my early years I loved to create worlds in computer games. Today I do this with game engines that allow you to create (photo-)realistic 3D worlds.
Battle of Decay Alpha
First App License
Box Shifter - (Android)
Launch of the Asset Series
In the Unreal Engine Showcase (SCC)
In the Unreal Engine Showcase (STL)
Participation in the exclusive Unreal Sale
DefconNet.work is a social multigaming network founded in 2014. Besides sponsoring projects, we also undertake and organize gaming and IRL projects. We support team members as well as network members in the area of game servers, social media management as well as in graphic design, creation and management (non-commercial).
In 2015 DefconNet.work owned more than two servers for the first time and founded the highly successful “Psychobar Deathrun” server in the indie game “Garry’s Mod 12” (Today “Garry’s Mod 13). Over time, not only other “Garry’s Mod” servers followed, but also a website, a forum and a larger team.
In 2016 Defcon Network reached the climax with the “Psychobar Deathrun” server and expanded its repertoire to social media management and partly graphic design. In 2019, the new city roleplay community server was created. This was created specifically for livestream events and is currently inactive.